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Normal bandits are now classified and named by class type (warrior, mage, and archer), gives you a bit of a heads up now 207 uniquely named bandits that drop expensive rings for you to sell. If you have a bashed patch for mods like high level enemies, or anything that effects bandits, it should work in perfect harmony as long as you put OBIS closest the bottom of your load order! MCM menu allows you to choose how many bandits will appear in one place, read the readme in the download Completely redesigned bandit spawn system, that will randomizes the types of bandits that will spawn in the camps, only effects random bandits not the ones that talk to each other! A total of 57 bandit types that will make every encounter diverse and tactical.
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So if there was supposed to be a bandit there, it will only be there, NO PERFORMANCE HIT. None of these bandits are anywhere but in the level lists.
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About 2500+ new bandits, all with different faces so that you might never see the same person twice! Through the Book of Bandits, a new book also distributed throughout the world, the mod will give you a basic lore friendly-ish look into the bandits and the reason why they are working together. All bandits are balanced to have both strengths that players must overcome and weaknesses that players can exploit. Each of these bandits are separated into many different types that makes every encounter with bandits both challenging and fun.
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OBIS is a mod for Skyrim that adds in new varieties of bandits to the various bandit strongholds throughout the game world without sacrificing performance. OBIS SE - Organized Bandits In Skyrim Special Edition is a mod for The Elder Scrolls V: Skyrim Special Edition, created by Indigoblade oraz OBIS Team
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